Oh, ok, well, in that case you can use the CoreGraphics APIs to read the raw properties
Sent from my iPhone > On Mar 25, 2014, at 13:30, Andreas Mayer <andr...@harmless.de> wrote: > > >> Am 25.03.2014 um 17:12 schrieb D. Felipe Torres <warorf...@gmail.com>: >> >> That is normal and documented behaviour for GIFs. >> >> Here are some links about it: > > Yes, I've already read those pages. > > I don't care at what speed the browsers play animated GIFs. I'm using a > system framework to find out the values stored inside the GIF file. And what > the system reports is wrong in some cases. If this behaviour of AppKit is > documented somewhere, that would be helpful to know. > > In my opinion, I should get the real value, even if it's zero. If I decide to > use a certain threshold, I can do that by myself. > > I was about to file a bug but thought I'd ask first, to make sure the problem > ist not on my side and there isn't some obvious solution to the problem. > > > Andreas > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/warorface%40gmail.com > > This email sent to warorf...@gmail.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com