I'm working with GIF animations. To find out the delay between frames, there's NSBitmap's -valueForProperty: with a value of NSImageCurrentFrameDuration. I.e. [bitmap valueForProperty:NSImageCurrentFrameDuration] should report the delay time for the current frame.
Now what I'm seeing is AppKit reporting a frame delay of 0.1 s for any value below 0.6 s. This will result in many GIFs running slower than intended. Questions: 1. Can anyone confirm this? 2. Does someone know a way to fix it? Maybe there's some threshold setting? I worked around this problem by parsing the GIF on my own. But I'd rather not. :-/ (For reference, Safari and Quicklook seem to use a threshold setting of 0.2 s. Only animations with a frame delay of 0.01 or zero will run with a delay of 0.1.) Andreas _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com