On Thursday, January 30, 2014, Vanni Parronchi <vanniparron...@gmail.com> wrote:
> Hi, > > I'm also planning to do a graphic installer with the app i'm working on. I > found this helper cocoa app, BSD licensed, that seem interesting. I've only > played with it a bit but i haven't started working on the installer, so i > can't bring any experience of successfulness yet. > > It's called "Packages" - http://bit.ly/1gsYeCG I've used it, and it works well. Comes highly recommended from me. > > I'm not affiliated to the authors of this application. > > > > > 2014-01-30 Charles Srstka <cocoa...@charlessoft.com>: > > > On Jan 29, 2014, at 11:36 AM, Bradley O'Hearne < > br...@bighillsoftware.com> > > wrote: > > > > > Hello, > > > > > > I am working on an app which for the present version, must be installed > > via an installer package. The next version will be a Mac App Store app, > so > > this won't be a concern then. But for the time being, the app has its own > > package installer. > > > > > > In Xcode (current version), when you create and distribute an archive, > > and attempt to export the option for "Mac Installer Package" it creates > an > > installer package that we need to customize. Presently we are using the > > sorely outdated and deprecated PackageMaker app which came with auxiliary > > tools several Xcode versions ago. Aside from the obvious reasons this is > > undesirable, it makes building a two-step process where it only need be > > one, and also has presented some signing issues in the past. > > > > > > What I am trying to accomplish is being able to customize the installer > > with some simple branding and addition of a few extra files which need to > > be installed, and I would like do drive it all from Xcode, such that > > exporting the "Mac Installer Package" in the UI creates this custom > > installer -- I don't know if there's a way to have that process hook a > > config file, or something like that, but that's the idea. > > > > > > Can this be done, and if so, can someone point me in the right > direction? > > > > Have a look at the pkgbuild(1) and productbuild(1) command line tools, > and > > see if they are capable of building a package which is customized to your > > specifications. If so, you can put the appropriate invocations into your > > build scripts. > > > > Charles > > > > _______________________________________________ > > > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > > > Please do not post admin requests or moderator comments to the list. > > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > > > Help/Unsubscribe/Update your Subscription: > > > > > https://lists.apple.com/mailman/options/cocoa-dev/vanniparronchi%40gmail.com > > > > This email sent to vanniparron...@gmail.com > > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/sevenbitstech%40gmail.com > > This email sent to sevenbitst...@gmail.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com