I’d like to say just get rid of the old iPad-sized control design and embrace 
iPhone-sized controls with iPad-styled layout - they will look good on both 
iPad mini and iPhone since they have the same pixel (point) density and when 
regular iPads are used, despite being sub-optimal, the UX will not be shabby as 
well.

On Nov 26, 2013, at 23:13, Roland King <r...@rols.org> wrote:

> "Design for mini" I agree with. I never had a mini before last weekend and 
> didn't realise what looked great on a full-size didn't work scaled down but 
> what looked great on a mini still looked ok scaled up. I'm going to be just 
> as conscious of mini vs normal as I have been iPhone vs iPad paradigm from 
> now on. 
> 
> On 26 Nov, 2013, at 10:54 pm, Igor Elland <igor.ell...@me.com> wrote:
> 
>> 
>> On 26 Nov 2013, at 15:51, Roland King <r...@rols.org> wrote:
>> 
>>> Until then, re-designing that one screen for the mini and letting it scale 
>>> up for the normal iPad worked very well, so perhaps Apple were right in the 
>>> first place, one iPad size does fit all, just not the size I started with. 
>> 
>> I think following the HIG specifications for size really helps here, when 
>> there’s nothing smaller than the smallest suggested sizes, they do translate 
>> fairly well. But if you have really busy UIs with smaller controls than the 
>> HIG recommends, than designing “for the Mini first” should help prevent and 
>> elucidate such cases.
>> 
>> 👍 
> 

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