I’d like to say just get rid of the old iPad-sized control design and embrace iPhone-sized controls with iPad-styled layout - they will look good on both iPad mini and iPhone since they have the same pixel (point) density and when regular iPads are used, despite being sub-optimal, the UX will not be shabby as well.
On Nov 26, 2013, at 23:13, Roland King <r...@rols.org> wrote: > "Design for mini" I agree with. I never had a mini before last weekend and > didn't realise what looked great on a full-size didn't work scaled down but > what looked great on a mini still looked ok scaled up. I'm going to be just > as conscious of mini vs normal as I have been iPhone vs iPad paradigm from > now on. > > On 26 Nov, 2013, at 10:54 pm, Igor Elland <igor.ell...@me.com> wrote: > >> >> On 26 Nov 2013, at 15:51, Roland King <r...@rols.org> wrote: >> >>> Until then, re-designing that one screen for the mini and letting it scale >>> up for the normal iPad worked very well, so perhaps Apple were right in the >>> first place, one iPad size does fit all, just not the size I started with. >> >> I think following the HIG specifications for size really helps here, when >> there’s nothing smaller than the smallest suggested sizes, they do translate >> fairly well. But if you have really busy UIs with smaller controls than the >> HIG recommends, than designing “for the Mini first” should help prevent and >> elucidate such cases. >> >> 👍 > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com