There is not any known public API for that. You can use the device type reading 
as a default and offer user an calibration option.

On Nov 26, 2013, at 21:34, Roland King <r...@rols.org> wrote:

> No I clearly said in my very first message 
> 
>       "I know there was lots of chat about this when the mini came out, there 
> wasn't anything then and I don't want to do one of the version or device name 
> hacks. Is there yet an API point for this? "
> 
> If there isn't a proper API point for it, then I'm not doing it. 
>  
> On 26 Nov, 2013, at 9:20 pm, Maxthon Chan <xcvi...@me.com> wrote:
> 
>> Well you just need to detect the device and the numbers are constant:
>> 
>> Screen information:
>> 
>> iPhone 2G/3G/3GS, iPod touch 1G/2G/3G: 320x480px, 163dpi
>> iPad mini 1G: 1024x768px, 163dpi
>> 
>> iPhone 4/4S, iPod touch 4G: 640x960px, 326dpi
>> iPhone 5/5C/5S, iPod touch 5G: 640x1136px, 326dpi
>> iPad mini 2G: 2048x1536px, 326dpi
>> 
>> iPad 1G/2: 1024x768px, 132dpi
>> iPad 3G/4G/Air: 2048x1536px, 264dpi
>> 
>> Device model identifier (readable from uname(2)):
>> 
>> iPhone1,1 = iPhone 2G
>> iPhone1,2 = iPhone 3G
>> iPhone2,1 = iPhone 3GS
>> iPhone3,* = iPhone 4
>> iPhone4,1 = iPhone 4S
>> iPhone5,{1..3} = iPhone 5
>> iPhone5,{4..6} = iPhone 5C
>> iPhone6,* = iPhone 5S
>> 
>> iPod1,1 = iPod touch 1G
>> iPod2,1 = iPod touch 2G
>> iPod3,1 = iPod touch 3G
>> iPod4,1 = iPod touch 4G
>> iPod5,1 = iPod touch 5G
>> 
>> iPad1,1 = iPad 1G
>> iPad2,{1..4} = iPad 2
>> iPad2,{5..7} = iPad mini 1G
>> iPad3,{1..3} = iPad 3G
>> iPad3,{4..6} = iPad 4G
>> iPad4,{1..3} = iPad Air
>> iPad4,{4..6} = iPad mini 2G
>> 
>> On Nov 26, 2013, at 16:57, Roland King <r...@rols.org> wrote:
>> 
>>> no that just gives you the total number of pixels on the screen, I know 
>>> that, that's not a problem. 
>>> 
>>> That is not the screen physical size (ie X cm x Y cm) and you can't figure 
>>> out if you want something to be a given physical size, which I did, how 
>>> many points it should be. In order to know the physical screen size you 
>>> would need an API point which either returns it directly, or returns the 
>>> pixel density in px/cm. 
>>> 
>>> Anyway I went with the suggestion of an earlier poster and scaled up so it 
>>> was nearly as big as I wanted on the mini, and bigger than I really wanted 
>>> on the iPad, both using the same pointsize for the elements. And that's not 
>>> a bad compromise (in fact on the larger iPad the bigger test cards are very 
>>> clear and you don't really notice they are .. a bit huge). Problem solved, 
>>> one interface for either of the two sizes of iPad, and the iPhone was never 
>>> a problem. 
>>> 
>>> I still would like that API point, I shall file a bug which will be duped. 
>>> 
>>> On 26 Nov, 2013, at 4:18 pm, Jacky.Seraph Mu <jackyser...@gmail.com> wrote:
>>> 
>>>> Maybe you can refer to 
>>>> [UIScreen mainScreen].scale and [UIScreen mainScreen].bounds
>>>> 
>>>> The scale tells you the pixels per point.
>>>> The bounds provides you the whole screen size in point.
>>>> 
>>>> To get the real size per pixel:
>>>> scale * bounds
>>>> 
>>>> 
>>>> Cheers
>>>> 
>>>> Jack.S Mu
>>>> 
>>>> 
>>>> 
>>>> 2013/11/25 Roland King <r...@rols.org>
>>>> Is there yet a supported way of finding out the actual screen size (or 
>>>> equivalently pixel density) on an iOS screen?
>>>> 
>>>> I have an app, uses autolayout, works fine on iPhone (one storyboard), 
>>>> iPad (another storyboard) and mostly looks fine between iPad and iPad 
>>>> mini. One screen however has a number of test 'cards' on it. On the phone 
>>>> one card == one screen looks great. On a full-sized iPad, about 6 to a 
>>>> page is clear, on a mini however 6 is not ideal and 4, or 3, looks much 
>>>> better and is much clearer to test. That's one of the fairly rare cases 
>>>> where one size doesn't fit all and knowing the actual screen dimensions 
>>>> would make a better user experience.
>>>> 
>>>> I know there was lots of chat about this when the mini came out, there 
>>>> wasn't anything then and I don't want to do one of the version or device 
>>>> name hacks. Is there yet an API point for this?
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>>> 
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