You can certainly move everything into a library, also you can prevent 
executables from being stripped in Xcode.

Sent from my iPhone

> On 2013年10月18日, at 11:54, Charles Srstka <cocoa...@charlessoft.com> wrote:
> 
> Loadable bundles and libraries don't get stripped. Executables, since they 
> don't need to be loaded by another process, usually are.
> 
> Charles
> 
>> On Oct 17, 2013, at 10:51 PM, ChanMaxthon <xcvi...@me.com> wrote:
>> 
>> Then, problem, how did Core Foundation bundle loading work?
>> 
>> Sent from my iPhone
>> 
>>>> On 2013年10月18日, at 11:49, Charles Srstka <cocoa...@charlessoft.com> wrote:
>>>> 
>>>> On Oct 17, 2013, at 10:40 PM, Maxthon Chan <xcvi...@me.com> wrote:
>>>> 
>>>> You actually can, by using dlsym(3) to resolve the symbol, cast it to the 
>>>> appropriate function pointer and call it.
>>>> 
>>>> For example:
>>>> 
>>>> int (*myfunc)(int, int) = dlsym(RTLD_DEFAULT, myfunc_name);
>>>> if (myfunc)
>>>>  printf(“%d”, myfunc(2, 3));
>>>> else
>>>>  fprintf(stderr, “error: cannot resolve symbol: %s”, myfunc_name);
>>>> 
>>>> This works on all POSIX operating systems.
>>> 
>>> You shouldn't rely on dlsym() working in production code. If the binary is 
>>> stripped (as it is by default for release builds, I believe), it won't work.
>>> 
>>> Charles
> 

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