You actually can, by using dlsym(3) to resolve the symbol, cast it to the appropriate function pointer and call it.
For example: int (*myfunc)(int, int) = dlsym(RTLD_DEFAULT, myfunc_name); if (myfunc) printf(“%d”, myfunc(2, 3)); else fprintf(stderr, “error: cannot resolve symbol: %s”, myfunc_name); This works on all POSIX operating systems. On Oct 18, 2013, at 11:34, Charles Srstka <cocoa...@charlessoft.com> wrote: > On Oct 17, 2013, at 9:48 PM, Shane Stanley <sstan...@myriad-com.com.au> wrote: > >> is there any way to build a call to a C function on the fly? I mean >> something like pass a string to a method, and have it call the function of >> that name? > > No. That's an Objective-C feature that's not present in standard C. > > Charles > > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/cocoa-dev/xcvista%40me.com > > This email sent to xcvi...@me.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com