That might be. It's hard for me to tell at a glance what's going in (might help 
to add the constants to the geometry tab list of constraints in the inspector. 

Sent from my iPhone

On Sep 19, 2013, at 18:17, Kevin Cathey <cat...@apple.com> wrote:

> 
> On 19 Sep 2013, at 17:37, Rick Mann <rm...@latencyzero.com> wrote:
> 
>> 
>> On Sep 19, 2013, at 17:36 , Kyle Sluder <k...@ksluder.com> wrote:
>> 
>>> Is IB changing the *values*, or the *numbers* that appear on the 
>>> constraints?
>>> 
>>> If a view’s frame is out of whack with its constraints, the constraints in 
>>> conflict will be drawn in orange, with a number badge atop them. This badge 
>>> represents the difference between the calculated value of that dimension 
>>> and the view’s current value.
>>> 
>>> For example, if you add a horizontal centering constraint to a view, then 
>>> move that view 10pt to the right, the vertical centering constraint will 
>>> draw in orange and have a “+10” badge atop it.
>>> 
>>> If you’re actually seeing the constraint *constants* change, then you’ve 
>>> certainly found a bug.
>> 
>> Nope, it's changing constants. Even after I fix the frames, it moves them or 
>> changes the constraints, or something.
> This would be a very serious issue and the constants of CONSTRAINTS should 
> never get automatically changed in Xcode 5.
> 
> Are you sure it's not just changing the frames? According to some of the bugs 
> you've filed the constraints are intact but the frames are getting messed up 
> because of a different bug (to be fixed in an upcoming update).
> 
> Kevin
> 
>> 
>> 
>> -- 
>> Rick
>> 
>> 
>> 
>> 
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