On Sep 19, 2013, at 5:30 PM, Rick Mann <rm...@latencyzero.com> wrote:
> 
> 
> This is not the behavior I'm experiencing. Well, I guess it is, but IB keeps 
> changing the values of my constraints all the time, even when I'm editing 
> unrelated scenes.

Is IB changing the *values*, or the *numbers* that appear on the constraints?

If a view’s frame is out of whack with its constraints, the constraints in 
conflict will be drawn in orange, with a number badge atop them. This badge 
represents the difference between the calculated value of that dimension and 
the view’s current value.

For example, if you add a horizontal centering constraint to a view, then move 
that view 10pt to the right, the vertical centering constraint will draw in 
orange and have a “+10” badge atop it.

If you’re actually seeing the constraint *constants* change, then you’ve 
certainly found a bug.

--Kyle Sluder
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