Hi,

I have custom UIView with multiple layers, all custom drawn via delegate. In one layer, I draw an image and on top of that image, I draw bezier paths and rects. Or so I try. For some reason the image is rendered ABOVE what I draw OVER it later.

So basically I have this (this is the actual code I reduced it to):

[img drawInRect:imgRect blendMode:kCGBlendModeNormal alpha:1.0];

followed by

[[UIColor redColor] setFill];
UIRectFill(imgRect);

I would expect to see a red rectangle, I get the image. Why? Would someone set me straight, I feel I'm missing something basic.

Regards
Markus
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Markus Spoettl
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