Hi,
I have custom UIView with multiple layers, all custom drawn via delegate. In
one layer, I draw an image and on top of that image, I draw bezier paths and
rects. Or so I try. For some reason the image is rendered ABOVE what I draw OVER
it later.
So basically I have this (this is the actual code I reduced it to):
[img drawInRect:imgRect blendMode:kCGBlendModeNormal alpha:1.0];
followed by
[[UIColor redColor] setFill];
UIRectFill(imgRect);
I would expect to see a red rectangle, I get the image. Why? Would someone set
me straight, I feel I'm missing something basic.
Regards
Markus
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Markus Spoettl
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