On Oct 11, 2012, at 11:38 AM, Corbin Dunn <corb...@apple.com> wrote:

> 
> On Oct 11, 2012, at 10:27 AM, Matt Neuburg <m...@tidbits.com> wrote:
> 
>>> (1) CATextLayer in iOS 6 requires an opaque background in order to 
>>> antialias text. CATextLayer in iOS 5 did not have this limitation; it could 
>>> antialias its text perfectly well even if its background was transparent. 
>>> Why the change? I'm guessing that it's an efficiency boost.
>> 
>> I may be confused about this one. I was put off by the fact that my text 
>> looks awful on the full-sized Retina simulator, but now it appears that it 
>> *always* looked awful on the full-sized Retina simulator. It seems that 
>> CATextLayer is **drawing** the text, not using the text system. So now I 
>> have a different problem, namely that I don't understand the note at the top 
>> of the CATextLayer class docs, since my text drawing in CATextLayer looks 
>> the same with or without an opaque background. m.
> 
> Well, remember CA runs on both MacOS and iOS. It isn't about anti-aliasing; 
> it is sub-pixel anti-aliasing (aka: font smoothing), which is different. iOS 
> does not have font smoothing, but Mac OS does. The comment applies to MacOS.

Thanks! I've filed a note against the documentation. m.

--
matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
pantes anthropoi tou eidenai oregontai phusei
Programming iOS 5! http://shop.oreilly.com/product/0636920023562.do
RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html
TidBITS, Mac news and reviews since 1990, http://www.tidbits.com


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