On Oct 11, 2012, at 10:27 AM, Matt Neuburg <m...@tidbits.com> wrote:

>> (1) CATextLayer in iOS 6 requires an opaque background in order to antialias 
>> text. CATextLayer in iOS 5 did not have this limitation; it could antialias 
>> its text perfectly well even if its background was transparent. Why the 
>> change? I'm guessing that it's an efficiency boost.
> 
> I may be confused about this one. I was put off by the fact that my text 
> looks awful on the full-sized Retina simulator, but now it appears that it 
> *always* looked awful on the full-sized Retina simulator. It seems that 
> CATextLayer is **drawing** the text, not using the text system. So now I have 
> a different problem, namely that I don't understand the note at the top of 
> the CATextLayer class docs, since my text drawing in CATextLayer looks the 
> same with or without an opaque background. m.


Did you set the contentsScale on your CATextLayer (or wrap it in a UIView)? By 
default CALayers never change their contentsScale, so if you are just using a 
plain CATextLayer without anything else to manage it, the contentsScale will be 
1 regardless of the screen's density, making for fairly ugly text on Retina 
displays.
--
David Duncan


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