On Oct 11, 2012, at 10:27 AM, Matt Neuburg <m...@tidbits.com> wrote: >> (1) CATextLayer in iOS 6 requires an opaque background in order to antialias >> text. CATextLayer in iOS 5 did not have this limitation; it could antialias >> its text perfectly well even if its background was transparent. Why the >> change? I'm guessing that it's an efficiency boost. > > I may be confused about this one. I was put off by the fact that my text > looks awful on the full-sized Retina simulator, but now it appears that it > *always* looked awful on the full-sized Retina simulator. It seems that > CATextLayer is **drawing** the text, not using the text system. So now I have > a different problem, namely that I don't understand the note at the top of > the CATextLayer class docs, since my text drawing in CATextLayer looks the > same with or without an opaque background. m.
Did you set the contentsScale on your CATextLayer (or wrap it in a UIView)? By default CALayers never change their contentsScale, so if you are just using a plain CATextLayer without anything else to manage it, the contentsScale will be 1 regardless of the screen's density, making for fairly ugly text on Retina displays. -- David Duncan _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com