On Mar 28, 2012, at 9:55 AM, jonat...@mugginsoft.com wrote: > On 28 Mar 2012, at 15:35, Andreas Grosam wrote: > >> >> On Mar 28, 2012, at 3:58 PM, jonat...@mugginsoft.com wrote: >>>> >>> I presume that you considered CFStringAppendCString(): >>> >>> void CFStringAppendCString ( >>> CFMutableStringRef theString, >>> const char *cStr, >>> CFStringEncoding encoding >>> ); >>> >> >> >> Yes, but: >> >> Can I use any code-unit, even so the function indicates that only "char" is >> allowed? What, if I have uint32_t or uint16_t code-unit types? (I guess, I >> can use them anyway after a type cast.) The description is not clear about >> this, though. > The fact that the function supports encoding presumably entails support for > non char code-unit types. > If not, this is a pretty sterile function. > >> >> Also, consider that Unicode NULL (U+0000) is a regular character in Unicode >> - which conflicts with C strings which shall be zero terminated. > A valid point. I don't know how the Unicode NULL is generally used in > practice.
Unicode NULL is the least of your problems. In UTF16, each character in the normal ASCII range is going to contain a zero as one of its two bytes (which one, of course, depending on whether the encoding is big- or little-endian). CFStringAppendCString(), along with the other functions that take C strings, stops at the first zero byte it hits, which means that unless your entire file is in a non-Western script, it’s going to get cut short. CFAppendCString() is not what you want if you might be using UTF16. Charles _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com