On 28 Mar 2012, at 15:35, Andreas Grosam wrote:

> 
> On Mar 28, 2012, at 3:58 PM, jonat...@mugginsoft.com wrote:
>>> 
>> I presume that you considered CFStringAppendCString():
>> 
>> void CFStringAppendCString (
>>  CFMutableStringRef theString,
>>  const char *cStr,
>>  CFStringEncoding encoding
>> );
>> 
> 
> 
> Yes, but:
> 
> Can I use any code-unit, even so the function indicates that only "char" is 
> allowed? What, if I have uint32_t or uint16_t code-unit types? (I guess, I 
> can use them anyway after a type cast.) The description is not clear about 
> this, though.
The fact that the function supports encoding presumably entails support for non 
char code-unit types.
If not, this is a pretty sterile function.

> 
> Also, consider that Unicode NULL (U+0000) is a regular character in Unicode - 
> which conflicts with C strings which shall be zero terminated.
A valid point. I don't know how the Unicode NULL is generally used in practice.

> 
> So, strictly, I do NOT have C strings.
That was what I suspected.

Regards

Jonathan Mitchell
Mugginsoft LLP


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