> Also I'm pretty sure the iOS memory allocator is multithreaded, and
> that Apple's code would be good about checking for runtime failures.
> If it does not, then that is a bug in the iOS.

That's my opinion too, but there are plenty of people within Apple who are 
vehemently against it.  So while I encourage you to file bugs, for your own 
sanity you shouldn't trust Apple's code in this respect, and should code 
defensively.  Obviously there's only so much you can possibly do in that 
respect, though.
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