Thanks for all the responses.

I have managed to get it working using Jens response... it seems I got
a bit confused about how the linking via IB goes.

@Ron, thanks for the recommendation, I am finding it very difficult to
find good resources for Cocoa programming, and the apple developer
docs are not exactly easy to follow.

Many thanks

Guy

On 31 August 2011 20:06, Ron Fleckner <ronfleck...@ozemail.com.au> wrote:
> Hello Guy,
>
> It's good that you posted some more code.  Your 'MyWindow' object is a 
> subclass of NSObject.  Even if it was a subclass of NSWindow, which I think 
> is what you want (a window, right?), you still set up a separate window in 
> code with alloc-init, which in any case is not a window but an NSObject.  
> Really, at this point, you can't keep asking questions without first doing 
> some basic homework yourself. I doubt that people here will bother answering 
> your questions until you've done that.
>
> I recommend Aaron Hillegas's excellent 'Cocoa Programming For Mac OS X'
>
>
> On 01/09/2011, at 12:54 PM, Guy Halford-Thompson wrote:
>
>> Hi,
>>
>> Thanks for the help, I really appreciate it.
>>
>> I still appear to be having some trouble tho.
>>
>> Here is my code:
>>
>> MyWindow.h
>> ----------------
>> #import <Cocoa/Cocoa.h>
>>
>> @interface MyWindow : NSObject <NSWindowDelegate> {
>>
>>   IBOutlet NSWindow *window;
>> }
>>
>> -(void)showWindow:(id)sender;
>>
>> @property (assign) IBOutlet NSWindow *window;
>>
>> @end
>>
>> MyWindow.m
>> -------------------
>>
>> #import "MyWindow.h"
>>
>> @implementation MyWindow
>>
>> @synthesize window;
>>
>> -(void)showWindow:(id)sender {
>>   NSLog(@"**Window %@",window);
>>   [window makeKeyAndOrderFront:nil];
>> }
>>
>> @end
>>
>>
>> Then... in my main app delegate....
>>
>> - (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
>>
>> if {...condition is met....} {
>>        MyWindow *uni = [[MyWindow alloc] init];
>>        [uni showWindow:nil];
>>  }
>> }
>>
>> But its still not working...
>>
>> Sorry if this is pretty basic, but getting my head round objective C
>> is proving to be difficult.
>>
>> Thanks
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>
>



-- 
Guy Halford-Thompson
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