You asked something similar back in March http://www.cocoabuilder.com/archive/cocoa/300383-iphone-animation-puzzle.html
I think the answer is still UIViewAnimationOptionAllowUserInteraction. Don't know why changing to Lion would have made a difference however as I think that option has been off by default in all versions of iOS 4.x, so it should never have worked. On Jul 30, 2011, at 12:44 PM, David Rowland wrote: > I have a routine that presents and then fades a label and a button, > > - (void)fadeView:(UIView *)theView { > theView.alpha = 1.0; > infoButton.hidden = FALSE; > [UIView animateWithDuration:2.5 > animations:^{theView.alpha = 0.0;} > completion:^(BOOL finished){infoButton.hidden = TRUE;} > ]; > } > > I changed to Lion and Xcode 4.1 and the behavior has changed. The fade occurs > as it should, but while it's in action my touch controls are unresponsive. > Formerly, they worked during the fade. Anyone else noticed something like > this? > > thanks, > > David > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/rols%40rols.org > > This email sent to r...@rols.org _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com