On or about 8/29/10 2:54 PM, thus spake "Ken Ferry" <kenfe...@gmail.com>:

> In practice at the moment, a CGLayer is basically a CGImage together with a
> CGBitmapContext.  I can think of case where something different happens, but
> that case still doesn't use the GPU.

Cool, once again I got the education I was after. Thx to all - m.

-- 
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