On or about 8/28/10 9:31 PM, thus spake "David Duncan" <david.dun...@apple.com>:
> it is usually far more > useful to use a hardware cache, which means CALayer or UIView, not CGLayer. Sorry to keep coming back to this, but the documentation implies that CGLayer *is* a hardware cache - that's why I was using it. For example, the documentation says: > Before you call this or any routine that uses CGLayer objects, you must check > to make sure that the system is running Mac OS X v10.4 or later and has a > graphics card that supports using CGLayer objects This suggests that CGLayer is implemented in hardware; otherwise surely the check for a proper graphics card wouldn't be necessary? But perhaps I'm misunderstanding.... m. -- matt neuburg, phd = m...@tidbits.com, http://www.tidbits.com/matt/ pantes anthropoi tou eidenai oregontai phusei Among the 2007 MacTech Top 25, http://tinyurl.com/2rh4pf AppleScript: the Definitive Guide, 2nd edition http://www.tidbits.com/matt/default.html#applescriptthings Take Control of Exploring & Customizing Snow Leopard http://tinyurl.com/kufyy8 RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html TidBITS, Mac news and reviews since 1990, http://www.tidbits.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com