On Aug 19, 2010, at 8:43 PM, Sherm Pendley wrote: > On Thu, Aug 19, 2010 at 9:32 PM, Murat Konar <mu...@pixar.com> wrote: >> CGDisplayMoveCursorToPoint(CGDirectDisplayID display, CGPoint point); >> >> But heed the other's hints that, except for special classes of software >> (like a VNC app), software that warps the pointer's location independent of >> the mouse is much un-loved on the Mac. > > One such exception would be 2d or 3d graphics apps, where it's > expected to have a tool that allows the user to click and drag to > scale or rotate an object. When such a tool is active, one might > respond to drag events by modifying the model to match the mouse > movement, then warping the cursor back to its original position.
For that, you probably want to disassociate the mouse from the cursor with CGAssociateMouseAndMouseCursorPosition(false) and hide the cursor. Regards, Ken _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com