I'm having a problem where fonts are mapping differently on different hardware. 
I have a Mac Pro (early 2008) and a Core i5 Macbook Pro. The Mac Pro handles 
fonts as expected (it's my main development computer) but the Macbook Pro maps 
differently. My app doesn't give any errors about missing fonts, it's just that 
the font glyphs seem to have different values.

Just to be clear, I'm not using the fonts as text, per se, but am using the 
glyphs themselves, rendered as bezier paths 
(appendBezierPathWithGlyph:inFont:). It's a music app, and the two fonts in 
question are the free/shareware Sonora and Toccata fonts.

Any thoughts on how to go about ensuring that mapping is hardware-agnostic 
would be appreciated.

J.

James B Maxwell
Composer/Doctoral Student
School for the Contemporary Arts (SCA)
School for Interactive Arts + Technology (SIAT)
Simon Fraser University
jbmaxw...@rubato-music.com
jbmax...@sfu.ca

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