Flavio,

thanks! This should be a good starting point for the lookup table, it does what 
I wanted to do (at least it looks like it). :-)

Eiko

Am 20.05.2010 um 16:57 schrieb Flavio Donadio:

> Eiko,
> 
> 
> There's some code in OSXvnc that might help with this. Check this file:
> 
> http://osxvnc.cvs.sourceforge.net/viewvc/osxvnc/OSXvnc/VNCBundle.m?revision=1.2&view=markup
> 
> It creates a "keyTable" with Unicode characters as indexes and CGKeyCodes as 
> values, based on the selected keyboard layout.  Pseudo-code:
> 
> CGEventCreateKeyboardEvent (NULL, (CGKeyCode)theKeyTable[someUnichar], true);
> 
> 
> Cheers,
> Flavio
> 
> 
> On 20/05/2010, at 11:13, Eiko Bleicher wrote:
> 
>> Sure, CGEventCreateKeyboardEvent was the first obvious way (and probably the 
>> one I'll stick with).
>> 
>> Just be warned that the codes are different for each keyboard layout, so 
>> already the stock code
>> 
>> CGEventRef event1, event2, event3, event4;
>> event1 = CGEventCreateKeyboardEvent (NULL, (CGKeyCode)56, true);
>> event2 = CGEventCreateKeyboardEvent (NULL, (CGKeyCode)6, true);
>> event3 = CGEventCreateKeyboardEvent (NULL, (CGKeyCode)6, false);
>> event4 = CGEventCreateKeyboardEvent (NULL, (CGKeyCode)56, false);
>> 
>> will produce varying results - "Z" on English QUERTY keyboards, "Y" on 
>> German QUERTZ ones. Given many many different layouts it is at least not 
>> trivial to get the characters / strings you need...
>> 
>> Eiko
>> 
>> 
>> Am 20.05.2010 um 15:55 schrieb Flavio Donadio:
>> 
>>> Paul and Eiko,
>>> 
>>> 
>>> I just checked OSXvnc's source code. Their code led me to the right place, 
>>> but it's fairly complex for a beginner (like myself) to learn how to post 
>>> keyboard events (generate keystrokes or simulating keyboard input).
>>> 
>>> The functions needed for this are in Quartz / Core Graphics. OSXvnc still 
>>> uses CGPostKeyboardEvent, which is now deprecated in 10.6. Apple suggests 
>>> CGEventCreateKeyboardEvent as a substitute.
>>> 
>>> Check Developer Documentation for more information. There's a code snippet 
>>> in CGEventCreateKeyboardEvent's reference that makes things very clear.
>>> 
>>> 
>>> Cheers,
>>> Flavio
>>> 
>>> On 19/05/2010, at 16:53, Paul Sanders wrote:
>>> 
>>>>> I am interested in simulating text input (maybe via generating 
>>>>> keystrokes), but never found an example for that.
>>>> 
>>>> Well VNC must simulate keystrokes somewhere along the line, although 
>>>> finding it may take a bit of digging around in the sources.  As you say, 
>>>> mapping all the various keycodes is likely to be painful.
>>>> 
>>>> Paul Sanders.
>>>> 
>>> 
>> 
> 

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