I am designing a slightly smarter resource cache that purges less frequently used resources instead of a purge all when getting an UIApplication delegate "applicationDidReceiveMemoryWarning:" message. I know the target (currently) is 20 MBs (although that could change with future hardware). The problem I am running into is finding out if I have purged enough.
Is there a method to get the current app memory allocation for the iPhone? Also is there a constant that I can compare it to (memory value to issue warning)? This would allow me to do a loop something like: while (appCurrentMemory > issueMemoryWarningAtValue) { [self purgeOldestAccessedObject]; } _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com