On Mar 2, 2010, at 6:53 PM, Steven Degutis wrote: > Few simple steps: > > (1) Create a subclass of NSWindowController and override -init to call > super's -initWithWindowNibName:, passing something like @"MyWindow" > (2) Create a XIB file with the filename called MyWindow > (3) Change File's Owner to your recent subclass > (4) Connect the -window outlet of your subclass to the NSWindow in the XIB > file > (5) Instantiate your subclass somewhere and either access -window directly > or call -showWindow: (which is what I usually do) > > -Steven > > On Tue, Mar 2, 2010 at 9:13 PM, William Squires <wsqui...@satx.rr.com>wrote: > >> Please help, I'm still a bit fuzzy on how to open a window in Cocoa/ObjC. I >> realize there's a correlation between a nib, the window you design(ed) in >> IB, and the .h/.m files for the controller class, but how do you actually >> USE this stuff? i.e. If I wanted to make a window in REALbasic, I would >> design the window's UI, put in a publicly accessible Display() method that >> did something like: >> >> Public Sub Display() >> // Setup control's states based on available info (this window's class' >> properties) >> Me.Setup() >> >> // This is a modal window to allow the player to roll a new >> player-character >> Me.ShowModal() >> End Sub >> >> Then, somewhere else, I would do: >> >> Dim w As wndRollNewPC >> Dim theNewPC As PlayerChar >> >> theNewPC = nil >> w = New wndRollNewPC() >> w.DefaultPlayerName = "<untitled PC>" >> w.UseDefaultRules = True >> w.Display() >> theNewPC = w.NewPC >> w = nil >> If (theNewPC = nil) Then >> // Player somehow aborted >> Exit Sub >> End If >> ... >> >> >> And the call "w.Display() would make the window visible and frontmost (or, >> in Cocoa terms, it would load the nib, then - somehow - make it (the window, >> not the nib!) visible, and set one of the controls to be FirstResponder. It >> would also hook up the FilesOwner proxy object reference.) >> What I want to know is how to get this bit of magic to work? Am I going to >> have to chant arcane phrases over my keyboard while moving my mouse just so? >> :) This gets even more confusing on the iPhone, BTW. >> >> >> A compiler is a tool for turning source code into error messages; >> generating machine language bytes is just a fortuitous by-product! >> > > > > -- > Steven Degutis > http://www.thoughtfultree.com/ > http://www.degutis.org/
You may wish to connect the window's delegate outlet in the xib/nib to the window controller (file's owner) object, as well--as a sort of inverse to the window outlet--so that window delegate notifications can be received by the window controller. -- Andrew_______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com