I have read it.  My point was that if all Cocoa classes called "init"
somewhere in their other initializers (or had a two-step initialization
similar to what MacApp did), then you could simply override (not call)
"init" for simple ivar initialization in a subclass, which would in no way
interfere with a designated initializer.  Since they don't all call it, it's
really academic.


On 2/11/10 6:52 PM, "cocoa-dev-requ...@lists.apple.com"
<cocoa-dev-requ...@lists.apple.com> wrote:

> Message: 2
> Date: Thu, 11 Feb 2010 12:18:55 -0800
> From: mmalc Crawford <mmalc_li...@me.com>
> Subject: Re: What classes have -init?
> To: Cocoa-Dev List <cocoa-dev@lists.apple.com>
> Message-ID: <6ea60c25-38cb-447a-832f-96f17a865...@me.com>
> Content-Type: text/plain; charset=us-ascii
> 
> 
> On Feb 11, 2010, at 12:08 pm, Gordon Apple wrote:
> 
>> My point was that if you could count on "init" being called internally and
>> all you needed was to initialize some ivars, you could override "init" and
>> not have to override the (sometimes more involved) designated initializer
>> and possibly other initializers.  You could still use the (superclass)
>> designated initializer or a class-level instantiator without overriding it.
>> 
> Please read "The Designated Initializer" in
> <http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/Objecti
> veC/Articles/ocAllocInit.html>, in particular the section starting "Figure 3-3
> Covering the Designated Initializer".
> 
> mmalc



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