On Feb 10, 2010, at 12:23 PM, James Walker wrote:

> I think at times I've written things like [[NSMutableArray alloc] init] with 
> no apparent ill effects, but now I notice that the docs for NSMutableArray 
> and NSArray don't say that there is an init method.  The NSObject docs say 
> that an init method might raise an exception.  Is there some other init rule 
> that I've missed, or have I just gotten lucky?

It's worthwhile keeping this in mind:

        
http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/CocoaFundamentals/CocoaObjects/CocoaObjects.html#//apple_ref/doc/uid/TP40002974-CH4-SW3

Particularly:

"When you define a subclass you must be able to identify the designated 
initializer of the superclass and invoke it in your subclass’s designated 
initializer through a message to super. You must also make sure that inherited 
initializers are covered in some way."

Applying that [conceptually] to NSArray, say, there's no actual luck involved. 
If 'init' is a designated initializer, it should be documented in the class 
reference and there's no problem. If not, then NSArray *must* ensure that 
calling it results in one of its real designated initializers being called, 
*or* must produce an error._______________________________________________

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