On Feb 10, 2010, at 12:23 PM, James Walker wrote: > I think at times I've written things like [[NSMutableArray alloc] init] with > no apparent ill effects, but now I notice that the docs for NSMutableArray > and NSArray don't say that there is an init method. The NSObject docs say > that an init method might raise an exception. Is there some other init rule > that I've missed, or have I just gotten lucky?
It's worthwhile keeping this in mind: http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/CocoaFundamentals/CocoaObjects/CocoaObjects.html#//apple_ref/doc/uid/TP40002974-CH4-SW3 Particularly: "When you define a subclass you must be able to identify the designated initializer of the superclass and invoke it in your subclass’s designated initializer through a message to super. You must also make sure that inherited initializers are covered in some way." Applying that [conceptually] to NSArray, say, there's no actual luck involved. If 'init' is a designated initializer, it should be documented in the class reference and there's no problem. If not, then NSArray *must* ensure that calling it results in one of its real designated initializers being called, *or* must produce an error._______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com