On Fri, Jan 15, 2010 at 2:54 PM, Shane Stanley <sstan...@myriad-com.com.au> wrote: > On 16/1/10 7:44 AM, "Quincey Morris" <quinceymor...@earthlink.net> wrote: > >> AFAIK, the "animation" meant by 'startAnimation:' is *not* the animation of >> the pattern inside the progress indicator, but an animation of the change in >> the length of the filled-in part of the progress bar. That is, when it goes >> from 1/4 to 1/2, say, without animation the blue bar just jumps in length, >> but >> with animation it slides along smoothly. For an indeterminate progress bar, >> the animation does nothing for you (because the bar is always full). > > I think you might have that backwards:
He is correct about needing to get back to the runloop for the determinate animation to happen, if -setUsesThreadedAnimation: has not been turned on. I believe NSUIHeartbeat or whatever it's called is responsible for that animation. But you're right in that's not the animation which -setAnimation: refers to. --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com