On Fri, Jan 15, 2010 at 2:54 PM, Shane Stanley
<sstan...@myriad-com.com.au> wrote:
> On 16/1/10 7:44 AM, "Quincey Morris" <quinceymor...@earthlink.net> wrote:
>
>> AFAIK, the "animation" meant by 'startAnimation:' is *not* the animation of
>> the pattern inside the progress indicator, but an animation of the change in
>> the length of the filled-in part of the progress bar. That is, when it goes
>> from 1/4 to 1/2, say, without animation the blue bar just jumps in length, 
>> but
>> with animation it slides along smoothly. For an indeterminate progress bar,
>> the animation does nothing for you (because the bar is always full).
>
> I think you might have that backwards:

He is correct about needing to get back to the runloop for the
determinate animation to happen, if -setUsesThreadedAnimation: has not
been turned on. I believe NSUIHeartbeat or whatever it's called is
responsible for that animation. But you're right in that's not the
animation which -setAnimation: refers to.

--Kyle Sluder
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