Basically if a user touches the shape layer's path (the UI for the pointer), I'd like the user to be able to slide it left and right. I did not subclass UIView - I am using a rootLayer and using the path within that. CAShapeLayers have hitTests? I haven't seen code like that anywhere yet (Google). Any help appreciated.
On Tue, Dec 8, 2009 at 3:01 PM, David Duncan <david.dun...@apple.com> wrote: > On Dec 8, 2009, at 11:34 AM, Eric E. Dolecki wrote: > > > Looks like that method expects a UIView - what's the best way to access > the > > CAShapeLayer to know whether or not a user's touched it? Then I'd like to > > constrain drag it. > > > Are you trying to hit test against the shape layer's path? I'm not certain > that is trivial. Does the shape layer have an associated view (i.e. did you > subclass UIView to override +layerClass)? If so you could use that > associated view. Otherwise you can use the layer's -hitTest: method to > determine which layer was hit. > -- > David Duncan > Apple DTS Animation and Printing > > -- http://ericd.net Interactive design and development _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com