I have a CAShapeLayer and I'd like to drag it. I have this code which I can't configure correctly:
- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; if( CGRectContainsPoint([pointerLayer bounds], [touch locationInView:pointerLayer] )){ NSLog(@"touched the pointer"); } } Looks like that method expects a UIView - what's the best way to access the CAShapeLayer to know whether or not a user's touched it? Then I'd like to constrain drag it. Thanks, Eric _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com