Cool - thanks for that heads up.

If I use CAShapeLayer, can I use CGAffineTransform on it? I need to pour
through the docs now I guess.



On Thu, Dec 3, 2009 at 2:40 PM, Kyle Sluder <kyle.slu...@gmail.com> wrote:

> On Thu, Dec 3, 2009 at 11:24 AM, Eric E. Dolecki <edole...@gmail.com>
> wrote:
> > I really don't know if this is the correct approach - should I be using
> some
> > more complex way of displaying and rotating hands on an analog clock?
>
> Yes, use vector-based drawing with CAShapeLayer.
>
> --Kyle Sluder
>



-- 
http://ericd.net
Interactive design and development
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