I don't know how large my NSPointArray size needs to be so I'd like to know how I would dynamically allocate NSPoints to populate an NSPointArray? I think I can do it with NSMutableArray, but NSBezierPath takes an NSPointArray (which is what my end result is for the points) and it just seems cleaner and more efficient if I can stay with that instead of converting between point arrays and mutable arrays. _______________________________________________
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