Have you tried preloading the sound, so that by the time you want to play it, it's already in memory?
Dave On Nov 9, 2009, at 11:37 AM, Chunk 1978 wrote:
i'm using Cocoa's NSSound. here's is how i play sounds: -=-=-=-=- if ([[soundRadioGroup cellWithTag:1] state] == NSOnState) { NSSound *theSound = [NSSound soundNamed:@"mySound.m4a"]; if ([theSound isPlaying]) [theSound stop]; [theSound play]; } -=-=-=-=-the first sound is always lagged. for example, if i press a button to play a sound, the button's pressed state will remain until the sound is loaded and played. after the first sound plays, all other sounds will play withoutlag.
smime.p7s
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