On Oct 25, 2009, at 7:22 PM, Graham Cox wrote:
screensavers should be low impact - personally, if a screensaver uses more that about 10-15% cpu, I'll ditch it imediately

Really? It's not as if your computer has anything better to do.

  Again: battery. Many of us are laptop users.


The OP included a link to his project - it's not a screensaver.

That was entirely my fault, sorry. I have no idea where I got the idea it was for a screen saver. I did not follow the link. In my defense, a better description of the application's requirements would've helped in determining a course.

The original suggestion to measure first then decide still applies but OpenGL is probably unnecessary since this doesn't appear to be an editor (ie, it's only displaying).

Quincey's suggestion to cache is right on the money: draw it with bezier paths once, then only display the finished product as PDF data. You could even separate it out into different 'overlays' for each 'thread file'. That minimizes any redrawing that's necessary when changing the color of a 'thread file'.

Again, sorry for apparently pulling an aspect of the original post out of my ***. :-D

--
I.S.


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