Thanks for the input. SDL is actually a simplified interface to OpenGL so I'm wanting to integrate an already made SDL game into a Cocoa front-end. I think handbrake and ffmpegx are trying to create a front- end for the command line tools where I'm trying to integrate an actual view. Do you still think these apps are a good starting point?

On Jul 10, 2009, at 10:08 AM, vinai wrote:


Doesn't ffmpegX and handbrake already do this ? I think both are GPL'ed and wrap around ffmpeg.

cheers
vinai

--- On Fri, 7/10/09, Anthony Smith <[email protected]> wrote:

I'm wanting to integrate an already made SDL app executed through the
command line into a Cocoa app within a custom view. Does anybody have
any insight on where to start something like this?





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