On 22/08/2008, at 11:28 PM, Graham Cox wrote:


On 22 Aug 2008, at 10:55 pm, Ron Fleckner wrote:

Sorry, my question was very badly put. I've already apologised to two other answerers. I should have said: Is there a better way - other than using an NSTimer - to update the clock? That is, how does the system clock do it?

I think now that this is not strictly a Cocoa question.


Using a timer isn't too bad. Running at two updates per second should be acceptable since you're sampling at twice the highest "event" frequency. You might want to go a bit faster and maybe at a slightly odd multiple of one second to make sure you don't end up with a constant half-second lag.

The timer should compare the previous second with the current second and only update the display if it's changed. That way your timer isn't wasting cycles redrawing the same thing every time, but only when it changes.

hth,

Graham


OK, thanks Graham. I'll stick with the timer. Your suggestion of increasing the fire rate of the timer works well. I've set it to fire at 0.3 seconds and the display is almost exactly the same as the menu bar clock.

Thanks again,
Ron
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