I’m pretty sure that it’s by design for performance reasons. Thanks, Gabriel Jacoby-Cooper Rensselaer Polytechnic Institute
> On Sep 24, 2022, at 4:10 PM, Carl Hoefs via Cocoa-dev > <cocoa-dev@lists.apple.com> wrote: > > Whoa.. That could be a show-stopper, since we're doing real-time scientific > modelling not gaming (where the highest possible accuracy / lowest possible > error isn't required). > > Is that by design, or just the current implementation of Metal? Metal 4 > perhaps...? > -Carl > > >> On Sep 24, 2022, at 7:54 AM, Richard Charles <rsomers...@gmail.com> wrote: >> >> Just a heads up. Metal does not support the double data type. >> >> Richard >> >> >>>> On Sep 22, 2022, at 2:37 PM, Carl Hoefs via Cocoa-dev >>>> <cocoa-dev@lists.apple.com> wrote: >>> >>> Yes, Metal seems to be the way to go with this... and it looks like there's >>> a wee learning curve to it! >>> Thanks for the links. This gets me started. >>> >>> -Carl
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