> Time to learn some more about the frameworks you’re using then :) :-)
> People have long dealt with this on iOS by doing tricks like first drawing > that image to a 1x1 bitmap on a worker thread before sending it on to the UI. Would that really make the background (worker) thread execute all that internal copying/decoding of images in the *background* thread? I am asking because, currently, all this stuff gets executed in the main thread invoked by some observer. And, after all, even a background thread eventually has to put the new image in the layer hierarchy, which, I fear, will cause the heavy lifting to be done by the main thread, again. Can you point me to some resources ? or examples that have solved this issue? Best regards, Gabriel > You have to do something along these lines (as far as I’m aware) to prompt > the first decode of the image to happen. After that, drawing it will be much > faster. > > Mike. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com