On 1/21/19 10:07 AM, Quincey Morris wrote:
On Jan 21, 2019, at 09:39 , James Walker <jam...@frameforge3d.com <mailto:jam...@frameforge3d.com>> wrote:

I used LLDB, and said

env NSZombieEnabled=YES

before starting the process.

You should turn on zombies from the Diagnostics panel of your target’s scheme, or (as Ken suggested) use Instruments.

I tried the Zombies instrument, and the backtrace looks a little different I can see that there's a notification involved. Does the __dealloc_zombie mean I've got a double free?

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   ???                                 0x00000001180b35e6 0 + 4698355174
1 com.apple.CoreFoundation 0x00007fff86c31350 -[NSObject(NSObject) __dealloc_zombie] + 64
2   ???                                 0x000000010ddba6d9 0 + 4527466201
3 liboainject.dylib 0x0000000110875147 ___swapMethods_block_invoke_4 + 272
4   ???                                 0x000000010ddbb044 0 + 4527468612
5   ???                                 0x000000010d438703 0 + 4517496579
6 com.apple.CoreFoundation 0x00007fff86bfce0c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12 7 com.apple.CoreFoundation 0x00007fff86af082d _CFXNotificationPost + 2893 8 com.apple.Foundation 0x00007fff8dcb4dda -[NSNotificationCenter postNotificationName:object:userInfo:] + 68 9 com.apple.AppKit 0x00007fff871ae304 -[NSApplication terminate:] + 1604


The backtrace doesn't show any of my code, …

Er, it sure looks like it does:

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   ??? 0x000000010c3013e6 0 + 4499444710
17  com.apple.AppKit 0x00007fff93342783 NSApplicationMain + 940
18  ??? 0x00000001034e3f10 0 + 4350426896
19  ??? 0x0000000102e3e034 0 + 4343455796

Lines 0, 18 and 19 look like locations in your code, unsymbolicated.

…so I'm not sure how to proceed

You could try symbolicating the crash log.

The usual way I symbolicate a crash log, using atos, isn't working in this case. But I am seeing some symbols when I crash under lldb. So now I have a few clues to work with. Thanks, everyone.


3   com.apple.AppKit 0x00007fff93355e79 -[NSApplication windows] + 17
…
6   com.apple.AppKit 0x00007fff935d7347 -[NSApplication terminate:] + 1671

So, your application appears to be terminating, and as part of that process something seems to be happening with windows, likely closing of windows. It’s extremely easy to get into an order-of-deallocation problem with views, view controllers, delegates and other objects, leading to a dangling pointer to an unallocated object. It’s also extremely for common that the timing differs by macOS version, which means it might crash in some versions, not in others.


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