> On 5 Apr 2018, at 17:29, Alex Zavatone <z...@mac.com> wrote: > > >> On Apr 5, 2018, at 4:19 AM, Redler Eyal <e...@mellel.com> wrote: >> >>>> >>>>> 2. (More importantly) It makes the client's binary larger since it will >>>>> have to include our full library, including simulator code. (correct me >>>>> if I'm wrong) >>>> >>>> No, you should ask your client to remove the simulator slice before >>>> submitting to the App Store. >>> >>> This is controlled in the build settings for release builds. Compiled >>> Simulator code is not packaged and should not be packaged in a release >>> build. >> >> My understanding is that the dynamic lib is copied as a resource and not >> processed automatically that way. >> > > > But when it is built, it is built as Release or Debug, unless you have added > other build configurations. When Archive is selected, that uses Release. > > Why would a Simulator i386 architecture be used in a release build? You can > check the configuration and see if that architecture is even there in the > build config.
Because we are building an SDK - for other developers that need to be able to run their app, with our SDK, in the simulator. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com