> On Apr 4, 2018, at 12:17 PM, Redler Eyal <e...@mellel.com> wrote:
> 
> 1. It makes it easier to pirate our technology (having our stuff neatly 
> packaged seperaterly)

> 2. (More importantly) It makes the client's binary larger since it will have 
> to include our full library, including simulator code. (correct me if I'm 
> wrong)

The simulator code has to be stripped out before submitting an app. The app 
developer can add a Run Script build phase with a 'lipo' command to do this.

>> No, you should ask your client to remove the simulator slice before 
>> submitting to the App Store.
> 
> I guess, but it would hurt the usage simplicity. Certainly compared to the 
> current solution as a static library.

Any app using Carthage already has to do this, so it's apparently not a deal 
breaker for many developers.

—Jens
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