Thanks. I was wondering if a technique like that would work (to read the image 
in horizontal bands to create a lower-res version). I guess so.

> On Dec 5, 2017, at 12:28 , Jean-Daniel <mail...@xenonium.com> wrote:
> 
> UIImage is optimized to read pixel from disk at draw time and can be used to 
> downsample a large image progressively ( 
> https://developer.apple.com/library/content/samplecode/LargeImageDownsizing/Introduction/Intro.html
>  )
> 
> I guess NSImage can do something similar. If not, this can probably be done 
> using CGImageSource API.
> 
>> Le 4 déc. 2017 à 03:06, Rick Mann <rm...@latencyzero.com> a écrit :
>> 
>> Is there support in NSImage[View]/Core Image for loading and displaying very 
>> large images (TIFF files larger than 10 GB)? I'm having trouble googling for 
>> an answer.
>> 
>> -- 
>> Rick Mann
>> rm...@latencyzero.com
>> 
>> 
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-- 
Rick Mann
rm...@latencyzero.com


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