UIImage is optimized to read pixel from disk at draw time and can be used to 
downsample a large image progressively ( 
https://developer.apple.com/library/content/samplecode/LargeImageDownsizing/Introduction/Intro.html
 )

I guess NSImage can do something similar. If not, this can probably be done 
using CGImageSource API.

> Le 4 déc. 2017 à 03:06, Rick Mann <rm...@latencyzero.com> a écrit :
> 
> Is there support in NSImage[View]/Core Image for loading and displaying very 
> large images (TIFF files larger than 10 GB)? I'm having trouble googling for 
> an answer.
> 
> -- 
> Rick Mann
> rm...@latencyzero.com
> 
> 
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