Hi all, I'm tying to understand the exact definition of the Cocoa drawing and event coordinate system on macOS. In particular the exact location of 0,0 and subpixel accuracy.
I know 0,0 is the bottom-left, but is it: - the centre of the bottom-left pixel? - the bottom-left corner of the bottom-left pixel? I made a custom NSView and implemented mouseDown: - (void)mouseDown:(NSEvent*)inEvent { NSPoint viewPoint = [self convertPoint:[inEvent locationInWindow] fromView:nil]; I then use Pixie.app at max magnification and click the bottom-left pixel, yielding results like: (lldb) p viewPoint (NSPoint) $3 = (x = 0.15234375, y = 0.90625) So it's giving fractional values, but they are hard to interpret without knowing where 0,0 is exactly. Then there's the 'locationInWindow' docs, that say "Note: The y coordinate in the returned point starts from a base of 1, not 0." That's quite odd. Why? Does anyone know the exact details here? Thanks, -- ____________________________________________________________ Sean McBride, B. Eng s...@rogue-research.com Rogue Research www.rogue-research.com Mac Software Developer Montréal, Québec, Canada _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com