> On Jan 24, 2017, at 10:45 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
> 
> So I am looking for a number between 100 and 200 which ends up being
> between 1.0 and 3.0.

Are you talking about linear interpolation? That would be

Set up the constants, as given in your email:
        let dist0 = 100, dist1 = 200
        let scale0 = 1.0, scale1 = 3.0

Then given `dist` you get the matching `scale`:
        let scale = (dist - dist0) / (dist1 - dist0) * (scale1 - scale0) + 
scale0

Make sure everything’s converted to double if necessary. If the dist values end 
up typed as integers in the calculation, you’ll get hella roundoff error!

—Jens
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