Thanks to both of you for clarifying this and for a nice solution.

Basically then, I must not use address pointed to, but instead, the address of 
the pointer itself.

I liked the readability of using a string, but I think there is too much room 
for misinterpretation, conflating the contents of the string with the 
uniqueness requirement.

Regards,
Sandor Szatmari

> On Sep 23, 2016, at 05:04, Quincey Morris 
> <quinceymor...@rivergatesoftware.com> wrote:
> 
>> On Sep 23, 2016, at 01:36 , Alastair Houghton <alast...@alastairs-place.net> 
>> wrote:
>> 
>> Note that you can use *any* type for your variable; in some ways, it might 
>> make sense to use a non-pointer type, just to make clear that it’s the 
>> address that matters, e.g.
>> 
>> static const int kMyContext = 0xabadf00d;
>> 
>> Otherwise some smart-ass might go and delete the “&” operators from your 
>> code, and that makes it vulnerable to problems.
> 
> As previously mentioned, the safest way to do this is:
> 
>> static void* kMyContext = &kMyContext;
> 
> 
> That makes the “&” optional (at comparison time), and it should even avoid 
> the coalescing problem if it’s declared const.
> 
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