Whoa - maybe I've had too much wine with dinner, but: Is it really true what Jens says, that [[NSArray alloc]init] always returns the same pointer? If that is the case, how can one declare two separate arrays?
Jeff On Sep 21, 2016, at 8:50 PM, Jens Alfke wrote: > On Sep 21, 2016, at 6:36 PM, Graham Cox <graham....@bigpond.com> wrote: > > Which is yet another reason why void* is such a shitty concept. Apple could > easily have insisted that parameter was id<NSObject> without any real > problems, so void*… sheesh. It’s not an object! It’s just an opaque ‘cookie’ that you can use to recognize which observer is being invoked, and specify which one to remove. The point of using a void* is that it’s easy to generate guaranteed-unique values by taking the address of a static variable. If the context were an object, people would be likely to assume they should use -isEqual: to compare them (as half the people on this thread seem to be doing), but that’s not a good idea because it can result in false positives comparing equal-but-different objects. Moreover, it can be hard to be sure whether you’re getting distinct objects in Obj-C, since initializers will often return unique singletons for common cases. For instance, [[NSArray alloc] init] will always return the same pointer every time it’s called, making it a terrible choice for a context. —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com