Hi

My app deals with an object tree that can have millions of leaves. It is 
possible to run an operation on all of them. Each will register its own change 
with the undo manager. The hole operation might tale a few second (the last 
line in the trace below). But after my operation is finished, there is another 
operation triggered by the system that takes much longer than the original task 
and it blocks the UI. It is directly linked to the undo registration, if I 
disable it, this does not happen. 

Running Time    Self (ms)               Symbol Name
26258.0ms   81.3%       0,0             _dispatch_mgr_thread  0x4ef18d
26258.0ms   81.3%       0,0              _dispatch_mgr_thread
26258.0ms   81.3%       0,0               _dispatch_mgr_invoke
26250.0ms   81.2%       0,0                _dispatch_mgr_queue_drain
26248.0ms   81.2%       48,0                _dispatch_queue_drain
26168.0ms   81.0%       1,0                  _dispatch_client_callout
26141.0ms   80.9%       97,0                  _dispatch_source_set_timer3
25561.0ms   79.1%       25561,0                _dispatch_timers_update
481.0ms    1.4% 8,0                    _dispatch_resume_slow
2.0ms    0.0%   2,0                    _dispatch_queue_wakeup
8.0ms    0.0%   0,0                   free
6.0ms    0.0%   6,0                   dispatch_release
6.0ms    0.0%   6,0                   _os_object_release
4.0ms    0.0%   4,0                   dispatch_resume
1.0ms    0.0%   1,0                   nano_free_definite_size
1.0ms    0.0%   0,0                   <Unknown Address>
12.0ms    0.0%  12,0                 OSAtomicEnqueue
9.0ms    0.0%   4,0                  gcd_queue_item_complete_hook
6.0ms    0.0%   1,0                  _dispatch_continuation_free_to_cache_limit
3.0ms    0.0%   2,0                  
_dispatch_introspection_queue_item_dequeue_hook
1.0ms    0.0%   1,0                  DYLD-STUB$$free
1.0ms    0.0%   0,0                  <Unknown Address>
2.0ms    0.0%   2,0                 _dispatch_introspection_callout_return
7.0ms    0.0%   6,0                _dispatch_cache_cleanup
1.0ms    0.0%   0,0                _dispatch_timers_run
4162.0ms   12.8%        0,0             Main Thread  0x4ef176

Does anyone has an idea what’s going on?

Thanks
Georg Seifert
Xcode 7.2 on MacOS 10.10.5, 27" Retina-iMac.


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