Le 24 avr. 08 à 20:51, Jens Alfke a écrit :


On 24 Apr '08, at 1:34 AM, David Wilson wrote:

Well it's all working now again at least.
I downloaded the new beta4 of the iPhone SDK (build 1071 of XCode).

I've been having the same problem in many of my projects ever since installing the first i***** SDK, so I suspect this is/was a bug in Xcode 3.1. If the latest beta 4 fixes the problem, that's great news ... I wasn't planning on downloading it because it's huge and I don't use OpenGL, but this fix is worth tying up my DSL line for a few hours!

—Jens

If you don't need OpenGL (and don't need iPhone stuff at all) there is the Xcode 3.1 Beta 4 (without iPhone stuff) accessible to all ADC members. If we cannot discuss it's content, I think I can at least mention it's existence ;-)

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