On Mar 13, 2008, at 5:44 PM, Trygve Inda wrote:

I'd use something like this (typed in Mail):

[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:[NSGraphicsContext
graphicsContextWithBitmapImageRep:imageRep]];

// draw here

[NSGraphicsContext restoreGraphicsState];

which avoids creating an NSImage.

Is this thread-safe? Or is it better to create the NSImage so I can call
lockFocus ?

This should be thread safe (don't draw into it from multiple threads at the same time, of course, without appropriate locking). The - lockFocus call does nothing for thread safety per se AFAIK; it just sets up the graphics context. If you're manipulating pixels directly, I'd avoid NSImage as much as possible since it's caching can be confusing.

--
adam
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