Just when you thought I was done with my weird obsession with making 
projects that start with “night”, I went and made another. This one is 
called Nightlight, and it’s a Clojure editor with a unique twist: it is 
meant to run *inside* your project, giving it direct access to the state of 
your program. This might end up being a great idea, or an embarrassingly 
stupid one.

Website: https://sekao.net/nightlight/

Github: https://github.com/oakes/Nightlight

I’ve only been working on this for a few weeks. To explain the idea, I’ll 
channel Uncle Bob and give it to you in the form of a socratic dialog 
between myself (Z1) and myself from two weeks ago (Z2):

Z2: Nightcode has a lot of crippling limitations. It has no code 
completion, for starters. Its instaREPL is a toy, because it only works 
with clojure core. Forget about refactoring support.

Z1: It’s almost as if these are caused by the same core issue.

Z2: Yeah almost. Anyway where was I...

Z1: No, they actually are. Traditional editors and IDEs have the same basic 
design -- they are standalone programs, so they have to use all sorts of 
complicated maneuvers to understand your project. It’s a huge source of 
complexity.

Z2: What’s the alternative?

Z1: Imagine completely reversing the relationship. Instead of an external 
tool enveloping and running your program, what if your program ran your 
development tool? What if they lived in the same process? Your editor would 
have direct access to the state of your program, opening the doors to all 
sorts of interactivity.

Z2: So what’s the alternative?

Z1: Are you serious? I just explained it.

Z2: Right. Genius! Nobody has thought of this before.

Z1: Plenty of people have, but for the most part those tools are not 
mainstream. Various Lisp and Smalltalk tools blurred those lines. For 
example, DrRacket can run your code in the same Racket instance that it is 
running in.

Z2: Doesn’t this mean if you crash your program, you crash your editor?

Z1: Yeah...don’t do that.

Z2: Got it. How do we build it? Should we just shoehorn Nightcode into some 
kind of build task, so it pops up every time you start developing a project?

Z1: That would be pretty obnoxious, which I realize makes the idea more 
appealing to you. But consider this: if it was a totally browser-based 
editor, we could just run a little web server inside your project and the 
user could interact with it via a browser.

Z2: That sounds like a lot of work.

Z1: Not really. Nightcode’s editor is already browser-based, so we just 
need to make the rest of the interface. It should only take about a month, 
or even less if a large hurricane happens to slam your city in the near 
future, giving you nothing else to do but code and drink beer.

Z2: Hah yeah that’s not going to happen.

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